Tuesday, July 28, 2015

The idea for this projects was tobring the sense of an abandoned city. This project was based on a post apocalyptic city filled with zombies, my job was to create assets to populate the sene in the world.
Many of these assets use decal textures and unique brushes to simulate the rust, some other assets have planes with alpha chanels on them, wich means they have plames that only project the decired paint and not the complete gray plane. these planes with alpha channel display either graphity or messages form the people.   






 
 
This prject was form my Advanced Lighting and texture class. In this project is shown a replica of a province in mexico, displaying a temple in the middle. The temple shows many materials such as metal materials for the windows and doors as well as some of the structures on the sides of the street, the street shows a tilable texture of bricks, and the walls of the structures show a concrete texture on them.



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